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	<title>Reiding... &#187; robert ashley</title>
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	<description>Thoughts and perceptions of game designer, Reid Bryant Kimball</description>
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		<title>Article on Closed Captioning for Games</title>
		<link>http://blog.rbkdesign.com/2008/11/article-on-closed-captioning-for-games/</link>
		<comments>http://blog.rbkdesign.com/2008/11/article-on-closed-captioning-for-games/#comments</comments>
		<pubDate>Sun, 16 Nov 2008 23:47:00 +0000</pubDate>
		<dc:creator>Reid Bryant Kimball</dc:creator>
				<category><![CDATA[Game Accessibility]]></category>
		<category><![CDATA[closed captioning]]></category>
		<category><![CDATA[deaf]]></category>
		<category><![CDATA[hard of hearing]]></category>
		<category><![CDATA[robert ashley]]></category>
		<category><![CDATA[the escapist]]></category>
		<category><![CDATA[video games]]></category>

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		<description><![CDATA[Quick update, Robert Ashley interviewed me a couple weeks ago for an article he wrote in The Escapist about closed captioning for video games called The Silent Majority. I hope we aren&#8217;t so silent anymore! &#169; 2008, Reid Bryant Kimball. All rights reserved.]]></description>
			<content:encoded><![CDATA[<p>Quick update, Robert Ashley interviewed me a couple weeks ago for an article he wrote in The Escapist about closed captioning for video games called <a title="Article about closed captioning in video games." href="http://www.escapistmagazine.com/articles/view/issues/issue_175/5468-The-Silent-Majority">The Silent Majority</a>. I hope we aren&#8217;t so silent anymore!</p>
<p style='text-align:left'>&copy; 2008, <a href='http://blog.rbkdesign.com'>Reid Bryant Kimball</a>. All rights reserved. </p>
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