<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Reiding... &#187; msnbc</title>
	<atom:link href="http://blog.rbkdesign.com/tag/msnbc/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.rbkdesign.com</link>
	<description>Thoughts and perceptions of game designer, Reid Bryant Kimball</description>
	<lastBuildDate>Sat, 03 Jul 2010 01:11:21 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
		<item>
		<title>&#8220;It&#8217;s Not Just a Game. It can save a life.&#8221;</title>
		<link>http://blog.rbkdesign.com/2009/04/its-not-just-a-game-it-can-save-a-life/</link>
		<comments>http://blog.rbkdesign.com/2009/04/its-not-just-a-game-it-can-save-a-life/#comments</comments>
		<pubDate>Fri, 10 Apr 2009 23:30:20 +0000</pubDate>
		<dc:creator>Reid Bryant Kimball</dc:creator>
				<category><![CDATA[Game Accessibility]]></category>
		<category><![CDATA[able gamers]]></category>
		<category><![CDATA[linkedin]]></category>
		<category><![CDATA[msnbc]]></category>
		<category><![CDATA[world of warcraft]]></category>

		<guid isPermaLink="false">http://blog.rbkdesign.com/?p=133</guid>
		<description><![CDATA[Here's a video interview with a woman who has a metabolic disorder, who talks about the value of games for disabled people.]]></description>
			<content:encoded><![CDATA[<p>The following video is an interview with a person who has a metabolic disorder and a WoW player. She talks about the meaning games have in a disabled person&#8217;s life.</p>
<p><a href="http://www.msnbc.msn.com/id/21134540/vp/27311093#27311093" target="_blank">http://www.msnbc.msn.com/id/21134540/vp/27311093#27311093 </a></p>
<p>If the industry is dedicated to making fun games and bringing joy to as many people as possible, isn&#8217;t it time to make them more accessible to those who can benefit the most?</p>
<p>To learn more about Game Accessibility check out the following resources:</p>
<ul>
<li><a href="http://www.ablegamers.com/" target="_blank">http://www.ablegamers.com/</a></li>
<li><a href="http://www.gameaccessibility.com/" target="_blank">http://www.gameaccessibility.com/</a></li>
<li><a href="http://www.audiogames.net/index.php" target="_blank">http://www.audiogames.net/index.php</a></li>
<li><a href="http://gameaccessibility.blogspot.com/2008/06/statistics.htm" target="_blank">http://gameaccessibility.blogspot.com/2008/06/statistics.htm</a>l</li>
</ul>
<p style='text-align:left'>&copy; 2009, <a href='http://blog.rbkdesign.com'>Reid Bryant Kimball</a>. All rights reserved. </p>
]]></content:encoded>
			<wfw:commentRss>http://blog.rbkdesign.com/2009/04/its-not-just-a-game-it-can-save-a-life/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>So, About That Torture Simulator</title>
		<link>http://blog.rbkdesign.com/2008/06/so-about-that-torture-simulator/</link>
		<comments>http://blog.rbkdesign.com/2008/06/so-about-that-torture-simulator/#comments</comments>
		<pubDate>Thu, 26 Jun 2008 22:08:09 +0000</pubDate>
		<dc:creator>Reid Bryant Kimball</dc:creator>
				<category><![CDATA[Videogame Industry]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[msnbc]]></category>
		<category><![CDATA[simulator]]></category>
		<category><![CDATA[torture]]></category>
		<category><![CDATA[watercooler]]></category>

		<guid isPermaLink="false">http://blog.rbkdesign.com/?p=14</guid>
		<description><![CDATA[I learned about a series of torture flash simulators from watercoolergames.com and read the MSNBC article linked from there. The last line of the 2 page article says, &#8220;I think it’s merely a reflection of our sick, sick, sick times.&#8221; While it is true that we do live in sick times full of sick people [...]]]></description>
			<content:encoded><![CDATA[<p>I learned about a series of torture flash simulators from <a title="Watercooler Games" href="http://www.watercoolergames.com">watercoolergames.com</a> and read the MSNBC article linked from there. The last line of the 2 page article says, &#8220;I think it’s merely a reflection of our sick, sick, <em>sick</em> times.&#8221;</p>
<p>While it is true that we do live in sick times full of sick people in power who spin the truth and pretend that they aren&#8217;t torturing when they are&#8230; I have to wonder if a simulator like this could have been just as popular in any other time in our history. You know the saying, &#8220;boys will be boys&#8221; meaning that there are certain things boys have always liked or ways they will always behave. When I talk to young boys, violence and blood are &#8220;COOL!&#8221; and that&#8217;s it. They aren&#8217;t sick people, I&#8217;m sure when I was younger, I was enthused by violence, decapitations and water fountains of blood. I remember playing Space Quest III, cutting myself on some metal and blood sprung from my character like a powerful water fountain. That was &#8220;COOl!&#8221; I thought at the time. Now, I&#8217;ll chuckle about it for the cartoony-absurdity of it all, but it isn&#8217;t cool in the same way.</p>
<p>I guess what I&#8217;m trying to say is, that even though we&#8217;ve never seen a torture simulator before it shouldn&#8217;t be surprising that people actually want to experience it.</p>
<p style='text-align:left'>&copy; 2008, <a href='http://blog.rbkdesign.com'>Reid Bryant Kimball</a>. All rights reserved. </p>
]]></content:encoded>
			<wfw:commentRss>http://blog.rbkdesign.com/2008/06/so-about-that-torture-simulator/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

